feat: enhance user avatar display with S3Image and initial-based fallback, improve socket reconnection logic, and update splash screen layout, assets, and Android permissions.
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@@ -20,6 +20,9 @@ class SocketService {
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io.Socket? _socket;
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bool _isConnected = false;
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bool _intentionalDisconnect = false;
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bool _isReconnecting = false;
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int _reconnectAttempts = 0;
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static const _maxReconnectAttempts = 3;
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String? _currentToken;
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// Stream controllers for events
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@@ -81,6 +84,8 @@ class SocketService {
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_socket!.onConnect((_) {
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_log.i('Socket connected: ${_socket!.id}');
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_isConnected = true;
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_reconnectAttempts = 0; // Reset on successful connect
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_isReconnecting = false;
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_connectionController.add(true);
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});
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@@ -89,9 +94,14 @@ class SocketService {
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_isConnected = false;
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_connectionController.add(false);
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if (reason == 'io server disconnect' && !_intentionalDisconnect) {
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_log.w('Server rejected connection - token likely expired');
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_reconnectWithFreshToken();
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if (reason == 'io server disconnect' && !_intentionalDisconnect && !_isReconnecting) {
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if (_reconnectAttempts < _maxReconnectAttempts) {
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_reconnectAttempts++;
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_log.w('Server rejected connection (attempt $_reconnectAttempts/$_maxReconnectAttempts) - refreshing token...');
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_reconnectWithFreshToken();
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} else {
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_log.e('Max reconnect attempts reached - giving up');
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}
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}
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});
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@@ -170,31 +180,52 @@ class SocketService {
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}
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Future<void> _reconnectWithFreshToken() async {
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// Wait briefly for any in-flight REST token refresh to complete
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await Future.delayed(const Duration(milliseconds: 500));
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_isReconnecting = true;
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// Wait with exponential backoff
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final delay = Duration(seconds: _reconnectAttempts * 2);
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_log.i('Waiting ${delay.inSeconds}s before reconnect attempt...');
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await Future.delayed(delay);
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final token = await SecureStorage.getAccessToken();
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if (token == null) return;
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if (token == null) {
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_log.w('No access token available for socket reconnection');
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return;
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}
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// If token hasn't changed, try triggering a refresh via a lightweight API call
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if (token == _currentToken) {
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_log.i('Token unchanged, triggering refresh via /auth/me...');
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try {
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// Make a lightweight call that triggers the API client's 401 interceptor
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// which auto-refreshes the token
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final dio = ApiClient.instance.dio;
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await dio.get('/auth/me');
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final refreshedToken = await SecureStorage.getAccessToken();
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if (refreshedToken == null || refreshedToken == _currentToken) return;
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_currentToken = refreshedToken;
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} catch (_) {
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return; // Token refresh failed — user will need to re-login
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if (refreshedToken == null || refreshedToken == _currentToken) {
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_log.w('Token refresh did not produce a new token');
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// Still try reconnecting — token might be valid but socket had a glitch
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} else {
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_log.i('Got fresh token after refresh');
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}
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} catch (e) {
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_log.e('Token refresh failed: $e');
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// Still try reconnecting with existing token
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}
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} else {
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_currentToken = token;
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}
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_socket?.io.options?['auth'] = {'token': _currentToken};
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_socket?.connect();
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// Get the latest token (may have been refreshed)
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final freshToken = await SecureStorage.getAccessToken();
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if (freshToken == null) return;
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_log.i('Reconnecting socket with fresh token...');
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// Full reconnect — dispose old socket and create new one
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_socket?.disconnect();
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_socket?.dispose();
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_socket = null;
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_isConnected = false;
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_currentToken = null;
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// Small delay before reconnecting
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await Future.delayed(const Duration(milliseconds: 500));
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await connect();
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}
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/// Ensure socket is connected — reconnect if needed.
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@@ -205,6 +236,8 @@ class SocketService {
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void disconnect() {
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_intentionalDisconnect = true;
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_isReconnecting = false;
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_reconnectAttempts = 0;
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_socket?.disconnect();
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_socket?.dispose();
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_socket = null;
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