refactor: enhance push notification routing with full payload handling and add socket connection state management

This commit is contained in:
pradeepkumar
2026-04-08 21:24:35 +05:30
parent ca81a73e49
commit 509eae2e88
3 changed files with 118 additions and 9 deletions

View File

@@ -1,3 +1,4 @@
import 'dart:convert';
import 'dart:io';
import 'package:firebase_core/firebase_core.dart';
@@ -27,7 +28,38 @@ class PushNotificationService {
bool _initialized = false;
/// Callback when user taps a notification — set by the app to navigate.
void Function(String? actionUrl)? onNotificationTap;
/// Receives the full FCM data payload so the app can route by `type`
/// (e.g. 'message' → open chat) instead of only relying on `actionUrl`.
///
/// When this setter is assigned and a pending tap was buffered (because the
/// terminated-state tap fired before the app UI was ready), the buffered
/// tap is replayed immediately.
void Function(Map<String, dynamic> data)? _onNotificationTap;
Map<String, dynamic>? _pendingTap;
set onNotificationTap(void Function(Map<String, dynamic> data)? handler) {
_onNotificationTap = handler;
// Replay any buffered tap once a listener is attached
if (handler != null && _pendingTap != null) {
final buffered = _pendingTap!;
_pendingTap = null;
// Defer to next microtask so the caller's initState finishes first
Future.microtask(() => handler(buffered));
}
}
void Function(Map<String, dynamic> data)? get onNotificationTap =>
_onNotificationTap;
void _dispatchTap(Map<String, dynamic> data) {
final handler = _onNotificationTap;
if (handler != null) {
handler(data);
} else {
// No listener yet — buffer for replay once one attaches
_pendingTap = data;
}
}
/// The conversation ID currently being viewed — suppress message push
/// notifications for this conversation to avoid self-notifications.
@@ -116,7 +148,17 @@ class PushNotificationService {
),
onDidReceiveNotificationResponse: (response) {
final payload = response.payload;
onNotificationTap?.call(payload);
if (payload == null || payload.isEmpty) {
_dispatchTap(const {});
return;
}
try {
final data = jsonDecode(payload) as Map<String, dynamic>;
_dispatchTap(data);
} catch (_) {
// Legacy payloads may be a bare actionUrl string
_dispatchTap({'actionUrl': payload});
}
},
);
}
@@ -200,15 +242,16 @@ class PushNotificationService {
icon: '@mipmap/ic_launcher',
),
),
payload: message.data['actionUrl'],
// Encode the full FCM data as JSON so the tap handler can route
// by `type` (e.g. open the specific chat for message notifications).
payload: jsonEncode(message.data),
);
}
}
void _onMessageOpenedApp(RemoteMessage message) {
debugPrint('[FCM] Notification tap: ${message.data}');
final actionUrl = message.data['actionUrl'] as String?;
onNotificationTap?.call(actionUrl);
_dispatchTap(Map<String, dynamic>.from(message.data));
}
/// Unregister FCM token from backend (call on logout).

View File

@@ -20,18 +20,69 @@ class _AppShellState extends State<AppShell> {
void initState() {
super.initState();
// Wire push notification taps to GoRouter navigation
PushNotificationService().onNotificationTap = (actionUrl) {
PushNotificationService().onNotificationTap = (data) {
if (!mounted) return;
if (actionUrl == null || actionUrl.isEmpty) {
debugPrint('[AppShell] Notification tap: $data');
// Extract the conversationId from every possible source — FCM payloads
// from different backends/versions may use different keys, and the
// link/actionUrl may carry it as a query parameter instead.
final convId = _extractConversationId(data);
final type = (data['type'] as String?)?.toLowerCase();
final link = (data['link'] as String?) ?? (data['actionUrl'] as String?);
final looksLikeMessage = type == 'message' ||
(link != null && link.contains('/message'));
if (looksLikeMessage && convId != null && convId.isNotEmpty) {
debugPrint('[AppShell] → /messages/chat/$convId');
context.go('/messages/chat/$convId');
return;
}
if (type == 'connection_request' || type == 'connection_response') {
context.go('/notifications');
return;
}
// Translate web routes to mobile routes
final mobileRoute = _translateRoute(actionUrl);
// Fall back to actionUrl translation (web-style URLs)
if (link == null || link.isEmpty) {
context.go('/notifications');
return;
}
final mobileRoute = _translateRoute(link);
debugPrint('[AppShell] → $mobileRoute (from link=$link)');
context.go(mobileRoute);
};
}
/// Try every known source for a conversation id — direct keys, or
/// query parameters on the link/actionUrl.
String? _extractConversationId(Map<String, dynamic> data) {
// Direct keys (backend sends `conversationId`)
for (final key in const [
'conversationId',
'conversation_id',
'convId',
'chatId',
]) {
final v = data[key];
if (v is String && v.isNotEmpty) return v;
}
// Query parameter on the link or actionUrl
for (final key in const ['link', 'actionUrl']) {
final raw = data[key];
if (raw is String && raw.isNotEmpty) {
try {
final uri = Uri.parse(raw);
final qp = uri.queryParameters['conversationId'] ??
uri.queryParameters['conversation_id'];
if (qp != null && qp.isNotEmpty) return qp;
} catch (_) {}
}
}
return null;
}
/// Translate web-style actionUrl to mobile route.
String _translateRoute(String url) {
final uri = Uri.parse(url);

View File

@@ -59,8 +59,23 @@ class SocketService {
return;
}
// Already fully connected with the same token — no-op.
if (_socket?.connected == true && _currentToken == token) return;
// A socket already exists for this same token but isn't connected yet
// (either in-flight or temporarily disconnected). Don't dispose and
// recreate — that kills the in-flight attempt and causes a race when
// `connect()` is called twice in quick succession (e.g. once from the
// auth provider on app launch and once from chat_screen's
// ensureConnected() after a notification tap). Just kick it to connect.
if (_socket != null && _currentToken == token) {
_intentionalDisconnect = false;
if (_socket!.connected != true) {
_socket!.connect();
}
return;
}
_currentToken = token;
_intentionalDisconnect = false;